/* * System Interface Library for games * Copyright (c) 2007-2020 Andrew Church * Released under the GNU GPL version 3 or later; NO WARRANTY is provided. * See the file COPYING.txt for details. * * src/graphics/internal.h: Common header for declarations internal to the * graphics subsystem. */ #ifndef SIL_SRC_GRAPHICS_INTERNAL_H #define SIL_SRC_GRAPHICS_INTERNAL_H /*************************************************************************/ /*************************************************************************/ /******** framebuffer.c ********/ /** * framebuffer_cleanup: Clean up framebuffer resources. */ extern void framebuffer_cleanup(void); /******** primitive.c ********/ /** * primitive_cleanup: Clean up graphics primitive resources. */ extern void primitive_cleanup(void); /*************************************************************************/ /*************************************************************************/ #endif // SIL_SRC_GRAPHICS_INTERNAL_H