/* * System Interface Library for games * Copyright (c) 2007-2020 Andrew Church * Released under the GNU GPL version 3 or later; NO WARRANTY is provided. * See the file COPYING.txt for details. * * src/shader.h: Internal header for shader management. */ #ifndef SIL_SRC_SHADER_H #define SIL_SRC_SHADER_H #include "SIL/shader.h" // Include the public header. /*************************************************************************/ /*************************************************************************/ /* Number of vertex shader attributes, for sizing arrays. */ #define SHADER_ATTRIBUTE__NUM (SHADER_ATTRIBUTE_COLOR + 1) /*************************************************************************/ /*************************************************************************/ #endif // SIL_SRC_SHADER_H