author | achurch |
Wed, 17 Aug 2011 20:48:01 +0900 | |
branch | psp |
changeset 683 | d547e415fbb9 |
parent 681 | a5d2035a0e21 (current diff) |
parent 682 | dd44cdd3a66c (diff) |
child 687 | 874a99605d3d |
--- a/BBGE/RenderObjectLayer.cpp Tue Aug 16 18:58:45 2011 +0900 +++ b/BBGE/RenderObjectLayer.cpp Wed Aug 17 20:48:01 2011 +0900 @@ -298,7 +298,7 @@ r->setIdx(newIdx); // firstFreeIdx must be 0 here; if we filled slot 0, then // scan forward for the next empty element. - while (!renderObjects[firstFreeIdx]) + while (renderObjects[firstFreeIdx]) firstFreeIdx++; } else if (objectCount == size)