author | achurch |
Wed, 17 Aug 2011 20:47:33 +0900 | |
branch | patched |
changeset 682 | dd44cdd3a66c |
parent 680 | 8e56fbb5eac0 |
child 683 | d547e415fbb9 |
child 684 | dec518d3a462 |
--- a/BBGE/RenderObjectLayer.cpp Tue Aug 16 18:58:03 2011 +0900 +++ b/BBGE/RenderObjectLayer.cpp Wed Aug 17 20:47:33 2011 +0900 @@ -298,7 +298,7 @@ r->setIdx(newIdx); // firstFreeIdx must be 0 here; if we filled slot 0, then // scan forward for the next empty element. - while (!renderObjects[firstFreeIdx]) + while (renderObjects[firstFreeIdx]) firstFreeIdx++; } else if (objectCount == size)