Ensure that the PSP default settings are properly loaded.
This fixes a bug (reported by Luke Ferdinand) in which the game would
attempt to draw at 800x600 resolution instead of the PSP's native
480x272, leaving only the top-left corner of the screen visible, if
there was not already a settings file saved on the Memory Stick.
--- a/Aquaria/DSQ.cpp Sat Apr 23 02:00:40 2011 +0900
+++ b/Aquaria/DSQ.cpp Wed Jul 27 22:48:17 2011 +0900
@@ -1025,6 +1025,7 @@
//core->messageBox("info", "loading user settings");
+ user.loadDefaults(false);
user.load(false);
particleManager->setSize(user.video.numParticles);