[IRCServices Coding] Unreal and Akill

Joshua Buchmann unit649 at unit649.net
Wed Sep 11 21:26:48 PDT 2002


I'm having a problem with akills on my network.  When I add an akill into operserv, it takes it, however since /akill is no longer used with Unreal3.1.4, it doesn't add a gline for the akilled host once they come on.  Services kills the person connecting, but they just keep reconnecting since the Gline isn't added.

Is there something in the config I can change to make services add a gline instead of using /akill, which no longer works on this and the newer versions of Unreal3.2?

The /akill command was removed ("depreciated") when Unreal3.1.4 came out....

Sample:

[21:16] -bots.foreverchat.net- *** Global -- from OperServ: UnitSixFortyNine added an AKILL for *@66.252.3.126 (expires in 30 days)
-
[21:16] -OperServ- *@66.252.3.126 added to AKILL list.
-
[21:16] -bots.foreverchat.net- *** Notice -- Received KILL message for UBot1!fcirc at 7F82FB4.3DB0C2ED.756511DF.IP from UnitSixFortyNine Path: netadmin.foreverchat.net!UnitSixFortyNine (Test)

[21:16] -bots.foreverchat.net- *** Notice -- Received KILL message for UBot1!fcirc at 7F82FB4.3DB0C2ED.756511DF.IP from OperServ Path: acestar!stockton!buffie!services!OperServ (Autokilled: This is a test only)

(The above continues to loop as services doesn't add the akill, and no gline is set by services, it keeps going until a manual Gline is set for the host, or the akill is removed)

Please advise......

TIA,

UnitSixFortyNine
Founder, irc.foreverchat.net
http://www.foreverchat.net
irc://irc.foreverchat.net
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