[IRCServices Coding] Raw

Andrew Kempe andrewk at isdial.net
Mon Oct 7 22:27:24 PDT 2002


Things are going to be broken if you -o for the pseudo clients. It would
probably be easier to hack the ircd and only count +o users from non-ulined
servers. You'd have a lot less hassles imho.

Andrew

----- Original Message -----
From: "Dylan v.d Merwe" <dylanvdm at icon.co.za>
To: <ircservices-coding at ircservices.za.net>
Sent: Monday, October 07, 2002 10:13 PM
Subject: Re: [IRCServices Coding] Raw


> Still... what about the -O on services for the /lusers count?
>
> And yes I know about /sajoin and /sapart, I was using SVSPART as an
example
> of a RAW command :-)
>
> Dylan.
>
>
> ----- Original Message -----
> From: "Craig McLure" <frostycoolslug at hotmail.com>
> To: <ircservices-coding at ircservices.za.net>
> Sent: Monday, October 07, 2002 7:49 PM
> Subject: RE: [IRCServices Coding] Raw
>
>
> > Unreal uses /sajoin and /sapart, these seem to work fine without
services
> > worrying :)
> >
> >
> > >From: "Russell Garrett" <rg at tcslon.com>
> > >Reply-To: ircservices-coding at ircservices.za.net
> > >To: <ircservices-coding at ircservices.za.net>
> > >Subject: RE: [IRCServices Coding] Raw
> > >Date: Mon, 7 Oct 2002 18:12:05 +0100
> > >
> > > > /operserv raw :nickserv SVSPART joHnny #Hanson,#pr0n
> > >
> > >Services doesn't process that, so services would still think joHnny is
in
> > >those channels, even if he isn't. So if you try and do something to
that
> > >channel which involves that user, services may complain, or even crash.
> > >
> > >Unreal has a /svspart command I believe. Use that instead.
> > >
> > > > One other thing. I'm using Unreal3.2 and in the /lusers operator
count
> > >it
> > > > includes the services. Yes they do get remotely set +O but...
> > > >
> > > > /operserv raw :chanserv SVSMODE nickserv -o
> > > >
> > > > I would therefore be deopering all the various services. Does
> > > > this matter as
> > > > it concerns certain users when they see such a high operator count?
> > >Would
> > > > they work the same as before? Just wondering because services
> > > > have a U:line.
> > >
> > >Services pseudo-clients still need opers on some servers, I don't think
> > >Unreal is one of them. Your best bet is to try it extensively on a test
> > >server first.
> > >
> >
>
>---------------------------------------------------------------------------
> -
> > >Russ Garrett
> > >russ at garrett.co.uk.
> > >
> > >http://russ.garrett.co.uk.
> > >
> > >
> > >------------------------------------------------------------------
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> >
> >
> >
> >
> > --
> > Craig McLure
> > Craig at chatspike.net
> > Network Administrator of the ChatSpike IRC Network.
> > ChatSpike, the users network! www.chatspike.net
> >
> >
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