[IRCServices Coding] Unreal and akill excludes

Andrew Church achurch at achurch.org
Wed Apr 28 10:42:15 PDT 2004


>doesn't this completely remove support for akill excludes in unreal?  Have
>they been given up on as a lost cause, or can I re-flag support for them in
>unreal.c?  Apologies if i'm failing to find an explanatory post on the lists
>or missing something in the Changelog,

     There never were (Services-settable) excludes in the first place; I
had misunderstood some comment that said that there were.  In fact, the
only way to place autokill excludes is in the conf file.

  --Andrew Church
    achurch at achurch.org
    http://achurch.org/