[IRCServices] Wrong number of users

Georges Berscheid Georges at Berscheid.lu
Fri Nov 30 14:41:00 PST 2001


Re,

yes, I know that. That's exactly the problem, because my services see a lot
MORE (see below) users than ircd, users that have already gone offline.

Georges


Andrew Kempe wrote:

> Just be careful...  Services' user count does not include NickServ, ChanServ
> etc in it's user count. So Services will always see less users than the
> ircd.
>
> Andrew
>
> ----- Original Message -----
> From: "Georges Berscheid" <Georges at Berscheid.lu>
> To: <ircservices at ircservices.za.net>
> Sent: Friday, November 30, 2001 12:11 PM
> Subject: [IRCServices] Wrong number of users
>
> > Hi,
> >
> > problem is the following: *finduser() returns a pointer to a User struct
> > that is not online anymore in some cases. And it seems this only happens
> > when the user quit with Ping Timeout (as /ns info <nick> reports). So
> > services know that the user quit, but they don't free the structure.
> >
> > Also /lusers shows something different than /os stats:
> > /lusers:
> > --- Current Local Users: 51  Max: 463
> > --- Current Global Users: 61  Max: 472
> >
> > /os stats:
> > -OperServ- Current users: 66 (2 ops)
> > -OperServ- Maximum users: 470 (Nov 25 20:50:36 2001 CET)
> >
> > I already had that kind of problem when users were killed because of
> > Session limit exceeded, but they only had one Connection from their
> > host.
> > Is there any good way to debug this ?
> >
> > Georges
> >
> > P.S. I'm using Unreal3.1.1
> >
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