[IRCServices Coding] RE: [IRCServices] Chanserv
Panagiotis Kefalidis ( Gizm0 )
gizm0 at mail.gr
Mon Jun 17 14:57:02 PDT 2002
>well, in my server with bahamut ircd , the option SECUREOPS had
>problem, and did not deop user with no access in channel.Gizm0 is >right.
the point is that your fix was wrong.
>This will cause problem with unreal ircd.But look that there
>are CA_AUTOOP and CA_AUTOHALFOP.The problem is not the giving mode, >but
when ChanServ will deop the user (CA_AUTODEOP)
AUTODEOP checks both modes(o and h).there is no need to add and
AUTODEHALFOP.I'm not sure if understood what you were trying to explain us.
>I don't know if
>should be added an CA_AUTODEHALFOP.
> >
> >>Well, Andrew i think i found what was going wrong with SECUREOPS. In
> >>file access.c in line 42...
> >> { CA_AUTODEOP, -1, "AUTODEOP", CHAN_LEVEL_AUTODEOP,
> >> CL_CLEAR_MODE|CL_LESSEQUAL, { cumode: {"oh",0} } },
> >>
> >>There is NO channel mode +h on bahamut.I changed that simple to "o"
> >>>and
> >is working fine.
> >
> >i think this is added for compatibility to half-ops(h) which exists
> >in Unreal ircd.the ChanServ module is used in all protocols and not
> >only for the bahamut,so removing this will propably cause services
> >not to work/respond correct on unreal ircd.Correct me if i'm wrong.
>
> That's correct. Frankly I don't know what bug the original
> poster
was
> referring to, but the posted fix will break Unreal and other servers
> with halfops.
>
> --Andrew Church
> achurch at achurch.org
> http://achurch.org/
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"I can see the darkness in your eyes."
Gizm0.-
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