[IRCServices Coding] RE: [IRCServices] Chanserv
Andrew Church
achurch at achurch.org
Mon Jun 17 22:00:19 PDT 2002
>Gizm0 the problem is that ChanServ checks for mode +ho.But how to check for
>mode 'h' when it does NOT support it?
This is handled properly by the current code; for ircds that don't
support +h, a lookup of mode "h" will return a flag value of 0, which (1)
doesn't affect any user's modes if you try to add it and (2) can't match
any user's current modes if you try to check for it, thus it's as if the
+h code wasn't there at all.
--Andrew Church
achurch at achurch.org
http://achurch.org/
>I just saw the code from ircservices 4.5.27.In these services there is a
>#ifdef HAVE_HALFOP.
>It's so simple sometimes to find what is going wrong.
>Unreal ircd "can see" the mode +o and mode +h.But i think it is good to
>share these two defferent things.I don't know.I'm saying again that in MY
>ircd (bahamut-1.4(33)) secureops had problem.I tried and with clean ircd and
>ircservices.By the way.I hope you understood now :-).
>First, check it.
>----- Original Message -----
>From: "Panagiotis Kefalidis ( Gizm0 )" <gizm0 at mail.gr>
>To: <ircservices-coding at ircservices.za.net>
>Sent: Monday, June 17, 2002 5:57 PM
>Subject: [IRCServices Coding] RE: [IRCServices] Chanserv
>
>
>> >well, in my server with bahamut ircd , the option SECUREOPS had
>> >problem, and did not deop user with no access in channel.Gizm0 is >right.
>> the point is that your fix was wrong.
>> >This will cause problem with unreal ircd.But look that there
>> >are CA_AUTOOP and CA_AUTOHALFOP.The problem is not the giving mode, >but
>> when ChanServ will deop the user (CA_AUTODEOP)
>> AUTODEOP checks both modes(o and h).there is no need to add and
>> AUTODEHALFOP.I'm not sure if understood what you were trying to explain
>us.
>>
>> >I don't know if
>> >should be added an CA_AUTODEHALFOP.
>> > >
>> > >>Well, Andrew i think i found what was going wrong with SECUREOPS. In
>> > >>file access.c in line 42...
>> > >> { CA_AUTODEOP, -1, "AUTODEOP", CHAN_LEVEL_AUTODEOP,
>> > >> CL_CLEAR_MODE|CL_LESSEQUAL, { cumode: {"oh",0} } },
>> > >>
>> > >>There is NO channel mode +h on bahamut.I changed that simple to "o"
>> > >>>and
>> > >is working fine.
>> > >
>> > >i think this is added for compatibility to half-ops(h) which exists
>> > >in Unreal ircd.the ChanServ module is used in all protocols and not
>> > >only for the bahamut,so removing this will propably cause services
>> > >not to work/respond correct on unreal ircd.Correct me if i'm wrong.
>> >
>> > That's correct. Frankly I don't know what bug the original
>> > poster
>> was
>> > referring to, but the posted fix will break Unreal and other servers
>> > with halfops.
>> >
>> > --Andrew Church
>> > achurch at achurch.org
>> > http://achurch.org/
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>>
>>
>> "I can see the darkness in your eyes."
>> Gizm0.-
>>
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