[IRCServices Coding] Unreal and Akill
Finny Merrill
griever at t2n.org
Thu Sep 12 11:57:37 PDT 2002
On Thu, 12 Sep 2002 unit649 at unit649.net wrote:
> All servers have U and H lines for services.foreverchat.net, and the
> problem is still occuring, this is why I am asking the list.
>
> This problem didn't occur until I changed from Services4.5.x to
> 5.0pre11.....
>
> I also know that Epona had this issue as a friend of mine had the
> same problem when Unreal3.1.4 was released, which is why I'm thinking
> it has to do with the /akill command being changed with this release
> version. It didn't start occuring until I upgraded services to 5.0.
> I had no problems with the ircservices 4.5.x series....
>
Wait a minute... 5.0 doesn't even use akill, it uses gline!
> UnitSixFortyNine
> Founder, irc.foreverchat.net
>
>
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