[IRCServices Coding] Unreal and Akill

Finny Merrill griever at t2n.org
Thu Sep 12 11:57:37 PDT 2002


On Thu, 12 Sep 2002 unit649 at unit649.net wrote:

> All servers have U and H lines for services.foreverchat.net, and the 
> problem is still occuring, this is why I am asking the list.
> 
> This problem didn't occur until I changed from Services4.5.x to 
> 5.0pre11.....
> 
> I also know that Epona had this issue as a friend of mine had the 
> same problem when Unreal3.1.4 was released, which is why I'm thinking 
> it has to do with the /akill command being changed with this release 
> version.  It didn't start occuring until I upgraded services to 5.0.  
> I had no problems with the ircservices 4.5.x series....
> 

Wait a minute... 5.0 doesn't even use akill, it uses gline!

> UnitSixFortyNine
> Founder, irc.foreverchat.net
> 
> 
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