[IRCServices Coding] Unreal and Akill-Solution

Andrew Church achurch at achurch.org
Fri Sep 13 22:59:33 PDT 2002


>After conferring in private email, the fix to this problem was:
>
>Disable "EnableExclude" for akills in modules.conf

     I didn't realize it at the time, but Unreal 3.1.4 doesn't support
autokill exclusions natively, so this is actually designed behavior,
documented in section 3.4.3 of the manual.  A FAQ entry (F.9) has been
added to cover this behavior.

  --Andrew Church
    achurch at achurch.org
    http://achurch.org/