[IRCServices Coding] Unreal3.2-beta13 and the Unreal protocol
Martin
martin at e-tech.us
Sat Dec 14 05:43:02 PST 2002
Well, I'm using, and no trouble.
-----Original Message-----
From: ircservices-coding-admin at ircservices.za.net
[mailto:ircservices-coding-admin at ircservices.za.net] On Behalf Of
Krisztian Romek
Sent: Saturday, December 14, 2002 8:25 AM
To: ircservices-coding at ircservices.za.net
Subject: [IRCServices Coding] Unreal3.2-beta13 and the Unreal protocol
Some things changed in beta13 which I don't know exactly that can cause
a
problem in IRCServices.
* UNKLINE and UNZLINE have been removed in favor of a system like
G:lines, to
remove you now /kline -user at host or /zline -user at host
And this is a new one, don't know if it can be used in IRCServices:
* SVSLUSERS was added to all U:lines to change local and global max user
counts (this is
NOT meant so you can make the max count higher than it really should
be.)
Can you tell me if there would be errors if I use IRCServices with
Unreal3.2-beta13?
--
Krisztian Romek
r-krisztian at softhome.net
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