[IRCServices] Ircd's and Services....
Ciarán Reilly
Ciaran.reilly at ntlworld.com
Sat Oct 14 08:23:23 PDT 2000
>Unreal IRCd contains all the features you mention, but there have been
>stability problems in the past. Nevertheless, if you are careful about
>which versions you use, it seems to be a good choice, although not on the
>"official" support list.
Are there many people out there using it ? I don't mind fiddling a bit if
it's definatly going to work properly without *too* much problems.
>You'll need a specially patched version of Services to cope with the
>mangled hostnames. I remember writing such a patch to support Unreal quite
>a while ago. I don't know whether anyone has merged it into any of the
>source trees or whether the original patch would be compatible with the
>latest versions of Services (should be, or at least easy to figure out).
I have to admit, I don't have enough C knowledge yet to be confident enough
to do a patch of my own.... I always find it really disorientating to try
and alter the structure of someone elses codebase without ballsing it up...
so I'd be relying on some kind soul's prewritten patches....
>As for multi-threaded IRCd's, I've never had any experience with them (or
>knew they existed, even).
I only recently seen a few of them myself, theyre not something I'd get into
at the mo, i was just wondering would Services be compatible with any of
them, for future reference...
Ciarán.
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