On Fri, 26 Mar 2004, Andrew Church wrote: > Given the complexity of Unreal's +f mode, I don't really see checking > this programatically as feasible; the simple answer is "don't do that". If > it causes too many problems, I'll just remove MLOCK +f support entirely. a bit drastic :) leave it, it rocks. it just requires a bit of user education, i dont see a problem with that.