>	Sorry I should have been more clear the first time. :)  I was speaking 
>about the user mode +q, not the channel mode.  The unreal help describes 
>this mode as "q = Only U:lines can kick you (Services Admins/Net Admins 
>only)"
     Hm, then ChanServ KICK should probably pay attention to that.  I'll
think about it.
  --Andrew Church
    achurch at achurch.org
    http://achurch.org/