> Sorry I should have been more clear the first time. :) I was speaking >about the user mode +q, not the channel mode. The unreal help describes >this mode as "q = Only U:lines can kick you (Services Admins/Net Admins >only)" Hm, then ChanServ KICK should probably pay attention to that. I'll think about it. --Andrew Church achurch at achurch.org http://achurch.org/