[IRCServices] SQLINE doesnt remove ircd QLines when /OS SQLINEDEL used?

Craig McLure Craig at chatspike.net
Thu Mar 20 07:26:23 PST 2003


the prob is occuring with Unreal3.2beta15.. should i presume its an IRCd prob?

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Craig McLure - Craig at chatspike.net
ChatSpike - The users network: http://www.chatspike.net  
InspIRCd - Modular IRC server: http://www.inspircd.org
<`RaSh> how do i install linux i got the cd and i dont see the setup.exe or install.exe
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============ Original Message ============
>From     : "Andrew Church" <achurch at achurch.org>
>Reply-To : ircservices at ircservices.za.net
>To       : ircservices at ircservices.za.net
>Subject  : Re: [IRCServices]  SQLINE doesnt remove ircd QLines when /OS SQLINEDEL used?
>Date     : 2003-03-21
>
>
>WFM with Services 5.0.14 and Unreal 3.1.3:
>
>-> *OperServ* sqline add test test
>[G] <OperServ> Alcan added an SQLINE for test (does not expire)
>-OperServ- test added to SQLINE list.
>*** Stats 'q' requested by Alcan (achurch at 192.168.0.hide-25737)
>*** test Reserved nickname
>*** *bad*nick* Reserved nickname
>-> *OperServ* sqline del test
>-OperServ- test removed from SQLINE list.
>*** Stats 'q' requested by Alcan (achurch at 192.168.0.hide-25737)
>*** *bad*nick* Reserved nickname
>
>  --Andrew Church
>    achurch at achurch.org
>    http://achurch.org/
>
>>Hi,
>>
>>Recently we've been using OS SQLINE a lot, for banning nicks of drones etc. /os sqline add works fine, and sends a Q-line to the server (Unreal3.2-beta15), which is visible with /stats q....
>>
>>[12:25] --- [OPA]God*way :Reserved nickname: Impersonating members of other alliances
>>[12:25] --- *[*HA*]*!*@* :Reserved nickname: Banned Alliance.
>>[12:25] --- OS :Reserved nickname: Impersonating services
>>[12:25] --- MS :Reserved nickname: Impersonating services
>>[12:25] --- CS :Reserved nickname: Impersonating services
>>[12:25] --- NS :Reserved nickname: Impersonating services
>>
>>however......
>>if we later do /os sqline del, on a mask that was permenant, as we decide we dont need the ban any more, the Q-line isnt removed from unreal's list, and still exists. Rehashing doesnt remove it. Im assuming restart will, but this is too drastic an action 
>>to take to remove what is supposed to be a removable Q-line.
>>
>>Im sending this email as we are unsure wether it is ircservices at fault and not sending the right commands to remove the Q-line, or wether it is unreal just plain ignoring its instructions, or a combination of both :P
>>
>>Thanks for your time :)
>>
>>-----------------------------------------------------------------------
>>Craig Edwards <mailto:brain at brainbox.winbot.co.uk>
>>WinBot IRC client developer: http://www.winbot.co.uk
>>ChatSpike - The users network: http://www.chatspike.net
>>InspIRCd - Modular IRC server: http://www.inspircd.org
>>-----------------------------------------------------------------------
>>
>>
>>
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========= End of Original Message =========