> Sorry I should have been more clear the first time. :) I was speaking
>about the user mode +q, not the channel mode. The unreal help describes
>this mode as "q = Only U:lines can kick you (Services Admins/Net Admins
>only)"
Hm, then ChanServ KICK should probably pay attention to that. I'll
think about it.
--Andrew Church
achurch at achurch.org
http://achurch.org/