[IRCServices Coding] Feature Request (AUTOVHOST)
Craig McLure
frostycoolslug at hotmail.com
Sat Jul 20 09:49:34 PDT 2002
it would probably be better to have a totally seperate service, a "hostserv"
which waits for the usermode +r to be set on a user, then checks its datbase
for a vhost matching the user that just identified, if one is found, set the
vhost..
we have been concidering this as an option for a while on my IRC Network, we
will probably put it in with the statistical package we are currently making
(stay tuned ;)
>From: Shaun Guth <l8nite at l8nite.net>
>Reply-To: ircservices-coding at ircservices.za.net
>To: ircservices-coding at ircservices.za.net
>Subject: RE: [IRCServices Coding] Feature Request (AUTOVHOST)
>Date: 20 Jul 2002 07:18:17 -0700
>
>On Sat, 2002-07-20 at 06:53, Colin Thorpe(SCF) wrote:
> > this (in a way) Already exists - Unreal 3.2 - Has an auto v-host that
>can be
> > set on oper -and it also supports set host - which you can put in your
>mirc
>
>/sethost is limited to ircops
>
>The oper auto-vhost thing is just for ircops..
>
>You are right about the V:line... which require a user to type something
>like:
> /vhost <user> <pass>
>
>In order to use it... I was getting away from the a) cumbersome task of
>adding new V:lines and then rehashing, b) teaching users how to use
>their vhost... And I wanted to be able to set it up for any registered
>user... not just ircops.
>
>Oh well, guess I'll go back to my hacked epona since all my users are
>yelling about their vhosts being missing already... :p
>
>Thanks,
>Shaun Guth
>
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--
Craig McLure
Craig at chatspike.net
Network Administrator of the ChatSpike IRC Network.
ChatSpike, the users network! www.chatspike.net
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