[IRCServices Coding] operserv / akill
Craig McLure
frostycoolslug at hotmail.com
Thu Oct 24 15:31:10 PDT 2002
granted that unreal isnt the most "stable" IRCd (/me watches words.. Finny's
about..) but what it lacks in stability, it makes up for in functionality..
But this is not the point. if theres a bug somewhere in services, that
should be solved, instead of resorting to some stupid method thats easily
breakable.
--
Craig McLure
Craig at chatspike.net
Network Administrator of the ChatSpike IRC Network.
ChatSpike, the users network! www.chatspike.net
>From: Finny Merrill <griever at t2n.org>
>Reply-To: ircservices-coding at ircservices.za.net
>To: ircservices-coding at ircservices.za.net
>Subject: Re: [IRCServices Coding] operserv / akill
>Date: Thu, 24 Oct 2002 16:25:09 -0600 (CST)
>
>On Fri, 25 Oct 2002, Noam M. wrote:
>
> > are you suggesting a self respecting 3000+ user network would use unreal
>as
> > an ircd?
> >
>...must...control...fist of death
>
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