[IRCServices Coding] Re: Akill problem in 5.0.22

Saturn saturn at jetirc.net
Fri Oct 17 09:18:09 PDT 2003

Well, Andrew, I did read TFM.  For what it's worth, all I found was this
entry under the description of the module options

ImmediatelySendAutokill    [OPTIONAL]
    Causes OperServ to inform all servers of a new autokill or autokill
exclusion the moment it is added, rather than waiting for someone to match
it first.
    Example: ImmediatelySendAutokill

I read through the section about AKILLs and SQline, SGline, SZline, etc,
however all of what I read indicates that simply enabling the
ImmediatelySendAutokill option in the modules.conf (coupled with the fact
that everything ELSE is set up and workign properly) SHOULD cause services
to immediately scan the network for clients matching the akill mask, and
kill them.

My point, sir, is that IT DOES NOT DO THIS.  Thus, I'm sure you'll find, I
HAVE in fact read the f___ manual, and the manual does not address this
problem.  If it doesn't matter to you, fine, but if it does, let's try and
get on with maybe solving the problem?


----- Original Message ----- 
From: "Andrew Church" <achurch at achurch.org>
To: <ircservices-coding at ircservices.za.net>
Sent: Friday, October 17, 2003 9:02 AM
Subject: Re: [IRCServices Coding] Re: Akill problem in 5.0.22


  --Andrew Church
    achurch at achurch.org

>Haven't seen a reply to this one, so thought I'd better make sure this went
>----- Original Message ----- 
>Sent: Friday, October 10, 2003 3:48 PM
>Subject: Akill problem in 5.0.22
>Running 5.0.22 on Unreal 3.1.7b1 (same as 3.1.6 except they fixed that
>duplicate exit system notice that happens in 3.1.6).
>I just today added an akill (+0 time) .. I DO have the immediate auto kill
>option un-commented in the modules.conf, but it still didn't bother
>for victims matching my akill mask nor did it actually KILL anyone... It
>works if they are manually killed and then try to re-connect, but I thought
>that new option was so Services will immediately scan for and kill anyone
>online that matches the mask as soon as the new akill is added...
>First: IS that what it's supposed to do?
>Second: If so, it's not working...
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