[IRCServices Coding] Unreal and akill excludes
Andrew Church
achurch at achurch.org
Wed Apr 28 10:42:15 PDT 2004
>doesn't this completely remove support for akill excludes in unreal? Have
>they been given up on as a lost cause, or can I re-flag support for them in
>unreal.c? Apologies if i'm failing to find an explanatory post on the lists
>or missing something in the Changelog,
There never were (Services-settable) excludes in the first place; I
had misunderstood some comment that said that there were. In fact, the
only way to place autokill excludes is in the conf file.
--Andrew Church
achurch at achurch.org
http://achurch.org/