[IRCServices Coding] "secure" messaging of services / unreal 3.2 and forcible nick changes

Aragon Gouveia aragon at phat.za.net
Thu Oct 10 11:09:21 PDT 2002


| By David Orman <monolith at orblivion.com>
|                                          [ 2002-10-10 19:43 +0200 ]
> Second question: will there be forcible nick changing functionality in
> services for unreal 3.2?

Unreal 3.2 supports SVSNICK. IRCServices 4.5 and later supports
NSForceNickChange with Unreal 3.2.

(we're using this)


Regards,
Aragon