| By David Orman <monolith at orblivion.com> | [ 2002-10-10 19:43 +0200 ] > Second question: will there be forcible nick changing functionality in > services for unreal 3.2? Unreal 3.2 supports SVSNICK. IRCServices 4.5 and later supports NSForceNickChange with Unreal 3.2. (we're using this) Regards, Aragon